Hi there everyone! Lovely X Cation & Lovely X Cation 2 was released recently. This is my first time writing an article for NRP *.* (dokidoki)
Without Further ado, I’ll talk about a deck from the recent release of Lovely X Cation & Lovely X Cation 2. Alright! Onto the deck list!
|Card Number||Card Name||Quantity|
|HW-025(Partner)||学園最強の鉄壁「出水 和琴」||4||HW-006||２人で居る世界「天ヶ瀬 優希」||3||HW-008||遊園地デート「犬吠埼 綾」||4||HW-010||体育教師は女神様「月岡 三朝」||4||HW-014||弱くて寂しがり屋な素顔「黒川 瀬良」||4||HW-015||宝石の海の中で「黒川 瀬良」||3||HW-017||競泳対決「成川 姫」||4||HW-020||ごきげんクレープ「韮崎 日向」||1||HW-024||ダイゴロウと「吉野谷 星音」||3|
Wakoto from Lovely X Cation 2 is a very flexible partner. Her Abilities are:
[Auto][Partner] At the beginning of your main phase, Draw 1. This ability activates even when [Face Down] [Battle]
[Partner](Put 1 card to the backyard from your hand) Choose 1 from the following 2 abilities. After that, draw 1 card. This ability can be activated even when participating in battle.
– Until the end of turn, this character gets +3 ATK, gains [Penetrate].
– Until the end of turn, all characters of both players Minus 2 Attack Power.
A fairly common main phase draw Partner with a never before seen ability. Minus two attack to all characters. Combined with the right cards,defending will be much much easier.
But! Here comes the tricky part. Putting one card from your hand into the backyard requires careful decision making. Prioritizing is very important. Remember, what you send to backyard might come back to hunt you later in the game.
You may wonder why this deck does not have event retrieval sets. The reason is that, most of the event in the deck goes backyard after use. More importantly, this deck does have any source of Cushion Burns. Since I am not going to retrieve any card from waiting room, my opponent can join me as well. The Set also prevents both player from retrieving cards and reduce any non battle damage by 3. That’s killing 2 birds with 1 Stone!
[Face Down Reverse] Entry Cost? Have no fear! Wakoto has an extra that is able to return her back to the extra pile. Thus friend with heavy entry cost such as [Face Down][Reverse] will still fit nicely in the deck. Using your partner as the entry cost, then extra her to put back your partner back to [Face Up][Stand]. Upon entering the extra, you can look up to 3 cards in your deck. Rearrange them and draw 1 after that. This helps you to plan what to put into the backyard knowing what you will draw. Next, I will talk about the crucial friend that this deck plays.
Key Defensive Cards
Excellent draw and defense. Hime nulls all stats gain on the character she battles with. After using Wakoto’s ability, the hime can defend higher Base attacks characters. For example, opponents partner has 18atk on attack but the Partner is a Level 2 with a raw stats of 4/4, +2/+2, lets throw in a +2/+2 set set as well. After using Wakoto’s ability to reduce all characters by 2. Guarding with Hime means his partner is only 8 attack(6 + 2 + 2 – 2). Just like that, you have defended against a partner attack without taking any damage.
This set works very well together with Hime. You can return this set to your hand, Choose one character. Until the end of turn, +3 Def. Yeah you got it! This set together with hime can block a Level 4 partner with a Set and only to take 1 or 2 damage from penetrate. This set is +3/+0, this means you can put this set onto offensive characters and defend later. Isn’t it useful?
Key Utility Cards
Amusement Park Date [Inubousaki Aya] Tresspass could be used to return Weak & Lonely, Honest Face [Kurokawa Sera] and another copy of herself on the field. Entering them again gives you more draws, thus giving you more options. Sera can extra into a heal +2/+2. More firepower!
Cards like Aquarium can prevent a big attacker that entered that turn. Nowadays, partners with self extras that have ability to return back to extra pile after use is pretty common. Thus this event can prevent the partner from attacking the turn it extra(extra counts as entering a new character).
Game Centre Date 1st ability allows you to summon an extra neglecting the once per turn extra rule. It evens allows you to extra over the same extra on the field. This mean you can extra the same card and level it up. It is a potential +6/+6 to all characters except herself with is +4/+4.
The 2nd ability requires you to send one friend to the waiting room, then allows you to enter a character card from hand without paying cost neglecting the once per turn character entry rule. Sounds ok? Here’s the best part! Using this event without a friend on stage allows you to enter a character from hand. Now you can safely enter another friend! Wow! 2 friends on Turn 1!
Now for the 3rd ability! You can use this event in battle phase and choose 1 character, it get’s +3/+3 until end of the turn! Depending on the Situation, it can be used either Defensively or Offensively. Truly a good Utility card!
Though this deck is not perfect, it definitely is able to play on par with all the current Powerhouses.